This will be a double week’s update post (It’ll contain stuff from last week that we [I, Kuja ~sowwy!] didn’t had proper time to post until now!)so it’ll have tons of stuff!
Art (Prepping)
– Properly renamed all of Galdryn odel: Front View file and layers save animation time
– Prepped Uylani Model: 3/4f View (A) parts for animation
Art (Asset Creation)
– Uylani Model: 3/4f View (B) parts
– Uylani Outfit: 3/4f View (A)
– Uylani Outfit: 3/4f View (B)
– Galdryn Model: Side View (A)
– Galdryn Outfit: Side View (A)
– Kantir Model: Side View (A)
– Kantir Outfit: Side View (A)
– Kantir Model: Side View (B)
– Kantir Outfit: Side View (B)
– BG: Razorclaw Tribe West: Background completely remade to fix DPI/Rescaling problem
– BG: Razorclaw Tribe Chieftain’s Tent Outside Background completely remade to fix DPI/Rescaling problem
– BG: Razorclaw Tribe West: Fix 1.1 according to team’s feedback
– BG: Razorclaw Tribe: Created various different new props and remade many different ones: New rocks, trees, foliage, vines, bushes, grass and plants
Art (Fixing)
– BG: Village Entrance: Tent Fix
– BG: Main Branch 01: Tree and Tent Entrance Fix
– BG: Fixed Torches Artline
– BG: Recreated all torches to fix a DPI/rescaling problem
Art (Technical)
– Blended cave collision into the floor collision on the Razorclaw Entrance BG
– Added daytime color tones to trees in Razorclaw Village West
– Added shadows to twig collectibles
– Added shadow to cooking rocks
– Added a second layer for slightly different color for sun Arays in Razorclaw Village West for a little more variety in tones
Animation (Prepping)
– Prepped and Imported Uylani_Model_Side, Inani_Model_Side, & Inani_Outfit_Side to side rig
– Fixed naming conventions to match the other rigs
– Removed and Cleaned Up Skins and Skin Placeholders in Side rig
– Meshed all of the character images that were recently added to Female side view (still need to weight them)
– Created full character skins in side rig to make checking characters easier during setup and animation modes
– Fixed various rigging errors
– Prepped outfits for meshing and setup whole outfit skins for testing
– Fixed Kay’s ear fur coloring error in Female 3/4 Front
– Removed bottom eyelashes in Female Front & 3/4 Back
– Fixed Vanlens’ body color errors in Male 3/4 Front
– Identified additional errors with Kay’s expressions in Female Side. Planned possible solutions for fix
– Weighted most of the lizardgirl models in Female Side.
Animation
– Completed the c*mming animation of the boobjob CG
– Added bones for long hair in female side view skeleton
– Adjusted the hair animation for the new hair bones in the walk animation in side view
– Adjusted the rest of the female hair in side view that weren’t weighted yet
– Started to adjust the skirt of the dancer dress in side view
– Fixed seam issues on Kay’s face in Female Front, 3/4 Front, and 3/4 Back rigs
– Improved Eri’s dress weights in Side rig to prevent breast image clipping through clothes
– Armbands in Male Side rig now follow the arm movement correctly
– Fixed clipping arms during walk animation in Front and Back rigs
– Improved draw order in all female rigs to help prevent clothes clipping
– Created flip skins in 3/4 Front rig for Eri and Keakrix to solve missing attachment errors
– Improved Female Front walk cycle. New weights for toes, toenails, feet, and clothing
– Created a duplicate walk animation and added 2 new IK’s for Nemiri in the Front rig due to her transform constraint causing issues in the main walk cycle.
Programming
– Added shader coloration options into the editor for global and individual characters color control
– Added Export Button for dialogue objects in the editor to export dialogue to text files
– Created a way to allow characters to be on their own sorting layer for lighting and still move in front and behind objects in the scene
– Fixed torch positioning in the Nursery Outside BG scene
– Fixed Razorclaw guard height being too small
– Fixed sun causing high exposure in some areas because its lighting was extremely bright
– Made an editor tool for Activating/Deactivating things based on time of day and exact time
– Fixed selecting a scene in memories then canceling not letting you select another scene
– Fixed NPCs being able to be pushed around
– Fixed Vanlen’s tent entrance auto kicking the player when entering in it
– Fixed Vanlen using the wrong outfit
– Fixed a bug that made the Chieftain’s Tent BG have no music/sounds
– Fixed Appius randomly appearing in the Razorclaw Entrance BG
Other
– Broken images from the last post
Community
– Added the “Kay facepalm” sticker (that Jello wanted)