Devlog Merry Xmas(Krystmas)! November brought full bellies and big progress for Lok:Rebirth. Before we go over the progress,…StanDecember 25, 2023
Devlog Regarding the Unity3D Debacle Happy Monday Everyone! On September 15th 2023, Unity Enterprises announced a new Runtime Fee Policy…StanSeptember 25, 2023
Uncategorized Happy KAM 2023! Adorned by Team Lead Kuja Embrace the MerKay Waters by Lead Animator Pikant Thnks Fr…StanAugust 25, 2023
Devlog LOKR – HOW DEVELOPMENT IS DONE AND ITS INTRICACIES – ART II: Animation-Ready Model Creation: Art Process (Part 01) Hello there! It's Kuja, and I'm excited to share a glimpse into one of our…StanJuly 22, 2023
Devlog The Best Way to Explain It is To Do It! Happy Friday Everyone! Hopefully you all have been enjoying World Chocolate Day… in moderation of…StanJuly 7, 2023
DevlogUpdate v0.1.7.1 build release! Bloodbounds, Aldrukai and Praetorians, Build 0.1.7.1 is available in the Launcher! Thank you for your…StanMay 20, 2023
Uncategorized April Efforts bring May Updates! It has been a very eventful April. Let's catch you up on all the happenings…StanApril 27, 2023