Devlog January Update Hello there, it's Kuja. I hope you're doing well.I'm reaching out with a small but…StanJanuary 25, 2024
Devlog Merry Xmas(Krystmas)! November brought full bellies and big progress for Lok:Rebirth. Before we go over the progress,…StanDecember 25, 2023
Devlog Regarding the Unity3D Debacle Happy Monday Everyone! On September 15th 2023, Unity Enterprises announced a new Runtime Fee Policy…StanSeptember 25, 2023
Devlog LOKR – HOW DEVELOPMENT IS DONE AND ITS INTRICACIES – ART II: Animation-Ready Model Creation: Art Process (Part 01) Hello there! It's Kuja, and I'm excited to share a glimpse into one of our…StanJuly 22, 2023
Devlog The Best Way to Explain It is To Do It! Happy Friday Everyone! Hopefully you all have been enjoying World Chocolate Day… in moderation of…StanJuly 7, 2023
DevlogUpdate v0.1.7.1 build release! Bloodbounds, Aldrukai and Praetorians, Build 0.1.7.1 is available in the Launcher! Thank you for your…StanMay 20, 2023
Devlog Spring is in the Air Waitress Outfit Side View Walk Happy Spring Equinox! Sayo’s Kay is going to be a…StanMarch 22, 2023
Devlog One Hub, One Waterfall, and One Tavern Tavern Background Hello Everyone and Happy February! Build 0.1.7.0 is around the corner. Place some…StanFebruary 13, 2023
Devlog One Hand, One Foot, and One Tentacle Happy New Year! The Holiday break has come to an end and we're back to…StanJanuary 19, 2023
Devlog Merry Krystmas 2022! We hope you had a wonderful day with Friends and Family. Embraced the joy of…StanDecember 25, 2022