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Devlog

Merry Xmas(Krystmas)!

November brought full bellies and big progress for Lok:Rebirth. Before we go over the progress,…
Stan
StanDecember 25, 2023
Devlog

Regarding the Unity3D Debacle

Happy Monday Everyone! On September 15th 2023, Unity Enterprises announced a new Runtime Fee Policy…
Stan
StanSeptember 25, 2023
Devlog

LOKR – HOW DEVELOPMENT IS DONE AND ITS INTRICACIES – ART II: Animation-Ready Model Creation: Art Process (Part 01)

Hello there! It's Kuja, and I'm excited to share a glimpse into one of our…
Stan
StanJuly 22, 2023
Devlog

The Best Way to Explain It is To Do It!

Happy Friday Everyone! Hopefully you all have been enjoying World Chocolate Day… in moderation of…
Stan
StanJuly 7, 2023
DevlogUpdate

v0.1.7.1 build release!

Bloodbounds, Aldrukai and Praetorians, Build 0.1.7.1 is available in the Launcher! Thank you for your…
Stan
StanMay 20, 2023
Devlog

Spring is in the Air

Waitress Outfit Side View Walk Happy Spring Equinox! Sayo’s Kay is going to be a…
Stan
StanMarch 22, 2023
Devlog

One Hub, One Waterfall, and One Tavern

Tavern Background Hello Everyone and Happy February! Build 0.1.7.0 is around the corner. Place some…
Stan
StanFebruary 13, 2023
Devlog

One Hand, One Foot, and One Tentacle

Happy New Year! The Holiday break has come to an end and we're back to…
Stan
StanJanuary 19, 2023
Devlog

Merry Krystmas 2022!

We hope you had a wonderful day with Friends and Family.  Embraced the joy of…
Stan
StanDecember 25, 2022
Devlog

The Magic of the Season

Welcome to December and the Holiday Season! We have some treats for you today to…
Stan
StanDecember 19, 2022
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