Devlog This week’s update! ART (FINISHED)- Galdryn Model: Front View (Completely new body frame and parts) - Galdryn Outfit:…tribedevOctober 26, 2021
Devlog This week’s update! We had a lot of progress this week but there are still things to be…tribedevOctober 19, 2021
Devlog Spooktober begins! Hello folks! We hope you’ll enjoy the new seasonal art Kuja made with Kay as…tribedevOctober 4, 2021
Devlog Discussing and planning. This week has been characterized by very frequent and intense discussions about future features such…tribedevSeptember 27, 2021
Devlog Oh no, we forgot the previous post We had a little misunderstanding on who was writing the post, so the previous week…tribedevSeptember 20, 2021
Devlog Testing and rigging We're in the testing phases of the new patch update - or patchie for some…tribedevAugust 23, 2021
Devlog More CG scenes planned! This week had several focuses. The first one is that we released an internal dev…tribedevAugust 17, 2021
Devlog Vanlen special CG scene animations ready The first CGI is ready to be implemented in Unity! Our animators also completed another…tribedevAugust 9, 2021
Devlog CGI loops and K appreciation month This week the main joint effort in terms of art and animation was put into…tribedevAugust 2, 2021
Devlog First CG Scene – Art done! The CG scene has been the focus of the week, while part of the team…tribedevJuly 26, 2021