Update March 2022 Release post Today is release day! And with it we mark the inauguration of the ship area,…tribedevMarch 9, 2022
Devlog This Week’s Update This will be a double week's update post (It'll contain stuff from last week that…tribedevNovember 10, 2021
Devlog This week’s update! ART (FINISHED)- Galdryn Model: Front View (Completely new body frame and parts) - Galdryn Outfit:…tribedevOctober 26, 2021
Devlog This week’s update! We had a lot of progress this week but there are still things to be…tribedevOctober 19, 2021
Devlog Spooktober begins! Hello folks! We hope you’ll enjoy the new seasonal art Kuja made with Kay as…tribedevOctober 4, 2021
Devlog Discussing and planning. This week has been characterized by very frequent and intense discussions about future features such…tribedevSeptember 27, 2021
Devlog Oh no, we forgot the previous post We had a little misunderstanding on who was writing the post, so the previous week…tribedevSeptember 20, 2021
Devlog Testing and rigging We're in the testing phases of the new patch update - or patchie for some…tribedevAugust 23, 2021
Devlog More CG scenes planned! This week had several focuses. The first one is that we released an internal dev…tribedevAugust 17, 2021
Devlog Vanlen special CG scene animations ready The first CGI is ready to be implemented in Unity! Our animators also completed another…tribedevAugust 9, 2021
Devlog CGI loops and K appreciation month This week the main joint effort in terms of art and animation was put into…tribedevAugust 2, 2021
Devlog First CG Scene – Art done! The CG scene has been the focus of the week, while part of the team…tribedevJuly 26, 2021
Devlog Launcher rework, CGI in progress If you followed our progress last week, you might have seen we had several CGI…tribedevJuly 19, 2021
Devlog 3/4 Emotes and expressions art and poses This week we worked on getting a wide range of emotes and expressions for our…tribedevJuly 12, 2021
Devlog Biweekly post 2 We had a meeting last week to summarize what is done and what is left…tribedevJuly 5, 2021
Devlog A biweekly post Hello, the weekly Monday post has become biweekly this time. We knew when we started…tribedevJune 21, 2021
Devlog “Let me give you a hand” As the animations are being wrapped for two of the main Vanlen scenes, new additions…tribedevJune 7, 2021
Devlog Animation progress, and Ricco’s story This week has been bountiful as two animators sent in their work on two sequences,…tribedevMay 31, 2021
Devlog The Return of the Purple Eyed Menace We have good news for all of the Kantir cultists out there, the sinister man…tribedevMay 24, 2021
Devlog Sniffing some girls? Another week, more progress. Eri is getting new views, the levels are being refined. Nemiri…tribedevMay 17, 2021