Devlog The Suspense is Terrible, I Hope it will Last Marines, Build 0.1.4.0 is available in your launchers. If you missed the changelog, check out…tribedevJuly 25, 2022
Update 0.1.4.0v released for all Blood Bounds, Aldrukai, and Praetorians. Hello! We are pleased to deliver Build 0.1.4.0 to your launchers. We thank you for…tribedevJuly 20, 2022
Devlog Trello? Test Build? Polls? Oh My! Happy Tuesday! Hopefully the month of July has greeted you with good times and full…tribedevJuly 12, 2022
Devlog A rough month Hello everyone, another productive week. The previous month was a little hard on us, with…tribedevJune 6, 2022
Devlog New crew characters art! This week there has been a considerable amount of progress (the progress also inclodes past…tribedevApril 11, 2022
Devlog Upcoming changes to Patreon tiers and new artist We got a new artist! Good news, we've found a new artist that can do…tribedevApril 4, 2022
Devlog Maeve front and side view – clothless and Kea x Kay CG These past two weeks have been a bit of a breath-catcher for us after the…tribedevMarch 28, 2022
Devlog Elevator music time. Happy Monday! The build is going to be released to Marines this week, and next…tribedevMarch 14, 2022
Update March 2022 Release post Today is release day! And with it we mark the inauguration of the ship area,…tribedevMarch 9, 2022
Devlog This Week’s Update This will be a double week's update post (It'll contain stuff from last week that…tribedevNovember 10, 2021
Devlog This week’s update! ART (FINISHED)- Galdryn Model: Front View (Completely new body frame and parts) - Galdryn Outfit:…tribedevOctober 26, 2021
Devlog This week’s update! We had a lot of progress this week but there are still things to be…tribedevOctober 19, 2021
Devlog Spooktober begins! Hello folks! We hope you’ll enjoy the new seasonal art Kuja made with Kay as…tribedevOctober 4, 2021
Devlog Discussing and planning. This week has been characterized by very frequent and intense discussions about future features such…tribedevSeptember 27, 2021
Devlog Oh no, we forgot the previous post We had a little misunderstanding on who was writing the post, so the previous week…tribedevSeptember 20, 2021
Devlog Testing and rigging We're in the testing phases of the new patch update - or patchie for some…tribedevAugust 23, 2021
Devlog More CG scenes planned! This week had several focuses. The first one is that we released an internal dev…tribedevAugust 17, 2021
Devlog Vanlen special CG scene animations ready The first CGI is ready to be implemented in Unity! Our animators also completed another…tribedevAugust 9, 2021
Devlog CGI loops and K appreciation month This week the main joint effort in terms of art and animation was put into…tribedevAugust 2, 2021
Devlog First CG Scene – Art done! The CG scene has been the focus of the week, while part of the team…tribedevJuly 26, 2021